Scene Graph

On top of all basic 3d graphics classes sits the scene graph, which combines features from different modules, like 3d graphics, sound and physics.

Because the scene graph is implemented in a separated module, one does not need to use it if one prefers to manage all graphics entities himself. This may be very useful for some applications dealing with large amounts of data and which need a specially tailored culling system.

The scene graph module currently has implemented the following features: